Rescaling a mesh by a linear transformation is a useful option so that we can start with a single "base" mesh and then rescale it to the dimensions needed for our problem. This commit adds the LinearRescale option too meshIO so that a unit sphere can be turned into a sphere of arbitrary radius (as an example).
previously I had a lagrangian multipliers at every element; however, we are enforcing a global constraint so there need only be one lagrangian multiplier