#include <gridfire_context.h>
◆ ~GFContext()
| virtual GFContext::~GFContext |
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| ) |
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virtualdefault |
◆ init_composition_from_abundance_vector()
| fourdst::composition::Composition GFContext::init_composition_from_abundance_vector |
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const std::vector< double > & | abundances, |
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size_t | num_species ) const |
◆ init_engine_from_policy()
| void GFContext::init_engine_from_policy |
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const std::string & | policy_name, |
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const double * | abundances, |
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size_t | num_species ) |
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virtual |
◆ init_solver_from_engine()
| virtual void GFContext::init_solver_from_engine |
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| ) |
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pure virtual |
◆ init_species_map()
| void GFContext::init_species_map |
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const std::vector< std::string > & | species_names | ) |
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virtual |
◆ engine
◆ engine_ctx
◆ last_error
| std::string GFContext::last_error |
◆ policy
◆ speciesList
| std::vector<fourdst::atomic::Species> GFContext::speciesList |
The documentation for this struct was generated from the following files: