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GridFire v0.7.0-alpha
General Purpose Nuclear Network
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Logical conjunction of two triggers with short-circuit evaluation. More...
#include <trigger_logical.h>
Public Member Functions | |
| AndTrigger (std::unique_ptr< Trigger< TriggerContextStruct > > A, std::unique_ptr< Trigger< TriggerContextStruct > > B) | |
| Construct AND from two triggers (ownership transferred). | |
| ~AndTrigger () override=default | |
| bool | check (const TriggerContextStruct &ctx) const override |
| Evaluate A && B; increments hit/miss counters. | |
| void | update (const TriggerContextStruct &ctx) override |
| Update both sub-triggers and increment update counter. | |
| void | step (const TriggerContextStruct &ctx) override |
| similar to update but intended to be run on every step not just those where the trigger triggered | |
| void | reset () override |
| Reset both sub-triggers and local counters. | |
| std::string | name () const override |
| Human-readable name. | |
| TriggerResult | why (const TriggerContextStruct &ctx) const override |
| Structured explanation; short-circuits on A=false. | |
| std::string | describe () const override |
| Description expression e.g. "(A) AND (B)". | |
| size_t | numTriggers () const override |
| Number of true evaluations since last reset. | |
| size_t | numMisses () const override |
| Number of false evaluations since last reset. | |
Public Member Functions inherited from gridfire::trigger::Trigger< TriggerContextStruct > | |
| virtual | ~Trigger ()=default |
| Virtual destructor for polymorphic use. | |
Private Attributes | |
| std::unique_ptr< Trigger< TriggerContextStruct > > | m_A |
| std::unique_ptr< Trigger< TriggerContextStruct > > | m_B |
| size_t | m_hits = 0 |
| size_t | m_misses = 0 |
| size_t | m_updates = 0 |
| size_t | m_resets = 0 |
| size_t | m_steps = 0 |
Logical conjunction of two triggers with short-circuit evaluation.
check(ctx) returns A.check(ctx) && B.check(ctx). The why(ctx) explanation short-circuits if A is false, avoiding evaluation of B. update(ctx) calls update() on both A and B.
Counters (mutable) are incremented inside const check(): m_hits on true; m_misses on false; m_updates on each update(); m_resets on reset().
| gridfire::trigger::AndTrigger< TriggerContextStruct >::AndTrigger | ( | std::unique_ptr< Trigger< TriggerContextStruct > > | A, |
| std::unique_ptr< Trigger< TriggerContextStruct > > | B ) |
Construct AND from two triggers (ownership transferred).
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overridedefault |
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overridevirtual |
Evaluate A && B; increments hit/miss counters.
Implements gridfire::trigger::Trigger< TriggerContextStruct >.
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overridevirtual |
Description expression e.g. "(A) AND (B)".
Implements gridfire::trigger::Trigger< TriggerContextStruct >.
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overridevirtual |
Human-readable name.
Implements gridfire::trigger::Trigger< TriggerContextStruct >.
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overridevirtual |
Number of false evaluations since last reset.
Implements gridfire::trigger::Trigger< TriggerContextStruct >.
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overridevirtual |
Number of true evaluations since last reset.
Implements gridfire::trigger::Trigger< TriggerContextStruct >.
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overridevirtual |
Reset both sub-triggers and local counters.
Implements gridfire::trigger::Trigger< TriggerContextStruct >.
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overridevirtual |
similar to update but intended to be run on every step not just those where the trigger triggered
| ctx | Context snapshot used to update state. |
Implements gridfire::trigger::Trigger< TriggerContextStruct >.
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overridevirtual |
Update both sub-triggers and increment update counter.
Implements gridfire::trigger::Trigger< TriggerContextStruct >.
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overridevirtual |
Structured explanation; short-circuits on A=false.
Implements gridfire::trigger::Trigger< TriggerContextStruct >.
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private |
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private |
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mutableprivate |
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mutableprivate |
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mutableprivate |
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