fix(unity): fixed name conflict in unity builds

getSpecies was defined in two translation units. This was not an issue
for regular builds but broke unity builds. this has been refactored to a
single function in utils.h
This commit is contained in:
2025-11-28 11:42:13 -05:00
parent 42c9d18063
commit ae4b2119d8
5 changed files with 14 additions and 16 deletions

View File

@@ -48,7 +48,7 @@ PROJECT_NAME = fourdst::libcomposition
# could be handy for archiving the generated documentation or if some version
# control system is used.
PROJECT_NUMBER = v2.2.1
PROJECT_NUMBER = v2.2.2
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewers a