Files
fourdst/electron/renderer/fill-workflow.js

451 lines
18 KiB
JavaScript

// Fill workflow module for the 4DSTAR Bundle Manager
// Extracted from renderer.js to centralize fill process management
const { ipcRenderer } = require('electron');
// Import dependencies (these will be injected when integrated)
let stateManager, domManager;
// Load fillable targets for the Fill tab
async function loadFillableTargets() {
const currentBundlePath = stateManager.getCurrentBundlePath();
const elements = domManager.getElements();
console.log('loadFillableTargets called, currentBundlePath:', currentBundlePath);
// Check if required DOM elements exist
if (!elements.fillNoTargets || !elements.fillTargetsContent || !elements.fillLoading) {
console.error('Fill tab DOM elements not found');
domManager.showModal('Error', 'Fill tab interface not properly initialized.');
return;
}
if (!currentBundlePath) {
console.log('No bundle path, showing no targets message');
hideAllFillStates();
elements.fillNoTargets.classList.remove('hidden');
return;
}
try {
// Show loading state
hideAllFillStates();
elements.fillLoading.classList.remove('hidden');
elements.loadFillableTargetsBtn.disabled = true;
console.log('Requesting fillable targets for:', currentBundlePath);
const result = await ipcRenderer.invoke('get-fillable-targets', currentBundlePath);
console.log('Fillable targets result:', result);
if (result && result.success && result.data) {
const hasTargets = Object.values(result.data).some(targets => targets.length > 0);
if (hasTargets) {
console.log('Found fillable targets, populating table');
hideAllFillStates();
elements.fillTargetsContent.classList.remove('hidden');
populateFillTargetsTable(result.data);
} else {
console.log('No fillable targets found');
hideAllFillStates();
elements.fillNoTargets.classList.remove('hidden');
}
} else {
console.error('Failed to get fillable targets:', result.error);
hideAllFillStates();
elements.fillNoTargets.classList.remove('hidden');
domManager.showModal('Error', `Failed to load fillable targets: ${result.error || 'Unknown error'}`);
}
} catch (error) {
console.error('Exception in loadFillableTargets:', error);
hideAllFillStates();
elements.fillNoTargets.classList.remove('hidden');
domManager.showModal('Error', `Failed to load fillable targets: ${error.message}`);
} finally {
elements.loadFillableTargetsBtn.disabled = false;
}
}
// Helper function to hide all fill tab states
function hideAllFillStates() {
const elements = domManager.getElements();
elements.fillLoading.classList.add('hidden');
elements.fillNoTargets.classList.add('hidden');
elements.fillTargetsContent.classList.add('hidden');
elements.fillProgressContainer.classList.add('hidden');
}
// Create modern table-based interface for fillable targets
function populateFillTargetsTable(plugins) {
const elements = domManager.getElements();
elements.fillPluginsTables.innerHTML = '';
for (const [pluginName, targets] of Object.entries(plugins)) {
if (targets.length > 0) {
// Create plugin table container
const pluginTable = document.createElement('div');
pluginTable.className = 'fill-plugin-table';
// Plugin header
const pluginHeader = document.createElement('div');
pluginHeader.className = 'fill-plugin-header';
pluginHeader.textContent = `${pluginName} (${targets.length} target${targets.length > 1 ? 's' : ''})`;
pluginTable.appendChild(pluginHeader);
// Create table
const table = document.createElement('table');
table.className = 'fill-targets-table';
// Table header
const thead = document.createElement('thead');
thead.innerHTML = `
<tr>
<th style="width: 50px;">
<input type="checkbox" class="plugin-select-all" data-plugin="${pluginName}" checked>
</th>
<th>Target Platform</th>
<th>Architecture</th>
<th>Type</th>
<th>Compiler</th>
</tr>
`;
table.appendChild(thead);
// Table body
const tbody = document.createElement('tbody');
targets.forEach(target => {
const row = document.createElement('tr');
row.innerHTML = `
<td>
<input type="checkbox" class="fill-target-checkbox"
data-plugin="${pluginName}"
data-target='${JSON.stringify(target)}'
checked>
</td>
<td><strong>${target.triplet}</strong></td>
<td>${target.arch}</td>
<td><span class="target-type ${target.type}">${target.type}</span></td>
<td>${target.type === 'docker' ? 'GCC' : (target.details?.compiler || 'N/A')} ${target.details?.compiler_version || ''}</td>
`;
tbody.appendChild(row);
});
table.appendChild(tbody);
pluginTable.appendChild(table);
elements.fillPluginsTables.appendChild(pluginTable);
}
}
// Add event listeners for select all functionality
setupFillTargetEventListeners();
}
// Setup event listeners for Fill tab functionality
function setupFillTargetEventListeners() {
const elements = domManager.getElements();
// Plugin-level select all checkboxes
document.querySelectorAll('.plugin-select-all').forEach(checkbox => {
checkbox.addEventListener('change', (e) => {
const pluginName = e.target.dataset.plugin;
const pluginCheckboxes = document.querySelectorAll(`.fill-target-checkbox[data-plugin="${pluginName}"]`);
pluginCheckboxes.forEach(cb => cb.checked = e.target.checked);
});
});
// Global select/deselect all buttons
elements.selectAllTargetsBtn.addEventListener('click', () => {
document.querySelectorAll('.fill-target-checkbox, .plugin-select-all').forEach(cb => cb.checked = true);
});
elements.deselectAllTargetsBtn.addEventListener('click', () => {
document.querySelectorAll('.fill-target-checkbox, .plugin-select-all').forEach(cb => cb.checked = false);
});
// Start fill process button
elements.startFillProcessBtn.addEventListener('click', async () => {
const selectedTargetsByPlugin = {};
document.querySelectorAll('.fill-target-checkbox:checked').forEach(checkbox => {
try {
const target = JSON.parse(checkbox.dataset.target);
const pluginName = checkbox.dataset.plugin;
if (!selectedTargetsByPlugin[pluginName]) {
selectedTargetsByPlugin[pluginName] = [];
}
selectedTargetsByPlugin[pluginName].push(target);
} catch (error) {
console.error('Error parsing target data:', error);
}
});
if (Object.keys(selectedTargetsByPlugin).length === 0) {
domManager.showModal('No Targets Selected', 'Please select at least one target to build.');
return;
}
// Show signature warning before starting fill process
const currentBundle = stateManager.getCurrentBundle();
console.log('[FRONTEND] Checking signature for modal:', currentBundle);
console.log('[FRONTEND] Bundle report:', currentBundle?.report);
console.log('[FRONTEND] Signature info:', currentBundle?.report?.signature);
console.log('[FRONTEND] Full signature object:', JSON.stringify(currentBundle?.report?.signature, null, 2));
// Check multiple possible signature indicators
const signature = currentBundle?.report?.signature;
const isSignedBundle = signature && (
signature.valid === true ||
signature.status === 'VALID' ||
signature.status === 'SIGNED' ||
(signature.fingerprint && signature.fingerprint !== '') ||
(signature.publicKeyFingerprint && signature.publicKeyFingerprint !== '') ||
signature.verified === true
);
console.log('[FRONTEND] Signature check result:', isSignedBundle);
console.log('[FRONTEND] Signature properties:', {
valid: signature?.valid,
status: signature?.status,
fingerprint: signature?.fingerprint,
publicKeyFingerprint: signature?.publicKeyFingerprint,
verified: signature?.verified
});
if (currentBundle && currentBundle.report && isSignedBundle) {
console.log('[FRONTEND] Bundle is signed, showing confirmation dialog');
const confirmed = confirm('Warning: Signature Will Be Invalidated\n\nBuilding new binaries will invalidate the current bundle signature. The bundle will need to be re-signed after the fill process completes.\n\nDo you want to continue?');
if (confirmed) {
console.log('[FRONTEND] User confirmed, starting fill process');
await startFillProcess(selectedTargetsByPlugin);
} else {
console.log('[FRONTEND] User cancelled fill process due to signature warning');
}
} else {
console.log('[FRONTEND] Bundle is not signed or signature is invalid, proceeding without warning');
await startFillProcess(selectedTargetsByPlugin);
}
});
}
// Create progress display for fill process
function populateFillProgress(selectedTargetsByPlugin) {
const elements = domManager.getElements();
elements.fillProgressContent.innerHTML = '';
Object.entries(selectedTargetsByPlugin).forEach(([pluginName, targets]) => {
targets.forEach(target => {
const progressItem = document.createElement('div');
progressItem.className = 'fill-progress-item';
// Create unique ID using both plugin and target to avoid duplicates
progressItem.id = `progress-${pluginName}-${target.triplet}`;
progressItem.innerHTML = `
<div class="progress-target">${pluginName}: ${target.triplet}</div>
<div class="progress-status building">
<span class="spinner"></span>
Building...
</div>
<div class="progress-bar">
<div class="progress-fill" style="width: 0%"></div>
</div>
<div class="progress-logs">
<button class="toggle-logs-btn">Hide Build Output</button>
<div class="logs-content">
<pre class="terminal-output">Starting build...\n</pre>
</div>
</div>
`;
elements.fillProgressContent.appendChild(progressItem);
// Add toggle functionality for logs
const toggleBtn = progressItem.querySelector('.toggle-logs-btn');
const logsContent = progressItem.querySelector('.logs-content');
toggleBtn.addEventListener('click', () => {
const isVisible = !logsContent.classList.contains('hidden');
logsContent.classList.toggle('hidden', isVisible);
toggleBtn.textContent = isVisible ? 'Show Build Output' : 'Hide Build Output';
});
});
});
}
// Start the fill process
async function startFillProcess(selectedTargetsByPlugin) {
const currentBundlePath = stateManager.getCurrentBundlePath();
const elements = domManager.getElements();
if (!currentBundlePath) {
domManager.showModal('Error', 'No bundle is currently open.');
return;
}
try {
// Show progress view
hideAllFillStates();
elements.fillProgressContainer.classList.remove('hidden');
populateFillProgress(selectedTargetsByPlugin);
// Set up progress listener
const progressHandler = (event, progressData) => {
updateFillProgress(progressData);
};
ipcRenderer.on('fill-bundle-progress', progressHandler);
// Start the fill process
const result = await ipcRenderer.invoke('fill-bundle', {
bundlePath: currentBundlePath,
targetsToBuild: selectedTargetsByPlugin
});
// Clean up progress listener
ipcRenderer.removeListener('fill-bundle-progress', progressHandler);
if (result.success) {
domManager.showModal('Fill Complete', 'Bundle fill process completed successfully. Reloading bundle...');
// Reload the bundle to show updated information
// Note: This will be handled by the parent module that has access to bundleOperations
if (window.bundleOperations) {
await window.bundleOperations.reloadCurrentBundle();
}
domManager.hideModal();
} else {
domManager.showModal('Fill Error', `Fill process failed: ${result.error}`);
}
} catch (error) {
console.error('Fill process error:', error);
domManager.showModal('Fill Error', `Fill process failed: ${error.message}`);
}
}
// Track current building target for stderr routing
let currentBuildingTarget = null;
// Update progress display during fill process
function updateFillProgress(progressData) {
console.log('Fill progress update:', progressData);
// Handle stderr output - route to current building target
if (progressData.type === 'stderr' && progressData.stderr) {
console.log(`[FRONTEND] Received stderr: ${progressData.stderr}`);
console.log(`[FRONTEND] Current building target: ${currentBuildingTarget}`);
// Route stderr to the currently building target's terminal
if (currentBuildingTarget) {
const targetTerminal = document.querySelector(`#progress-${currentBuildingTarget} .terminal-output`);
console.log(`[FRONTEND] Found target terminal:`, targetTerminal);
if (targetTerminal) {
const currentOutput = targetTerminal.textContent;
targetTerminal.textContent = currentOutput + progressData.stderr + '\n';
// Auto-scroll to bottom
targetTerminal.scrollTop = targetTerminal.scrollHeight;
} else {
console.warn(`[FRONTEND] Could not find terminal for target: ${currentBuildingTarget}`);
}
} else {
console.warn(`[FRONTEND] No current building target, adding stderr to all terminals`);
// Fallback: add to all terminals if no current target
document.querySelectorAll('.terminal-output').forEach(terminalOutput => {
const currentOutput = terminalOutput.textContent;
terminalOutput.textContent = currentOutput + progressData.stderr + '\n';
terminalOutput.scrollTop = terminalOutput.scrollHeight;
});
}
return;
}
if (progressData.target && progressData.plugin) {
console.log(`[FRONTEND] Processing target update for: ${progressData.plugin}-${progressData.target}, status: ${progressData.status}`);
console.log(`[FRONTEND] Looking for element with ID: progress-${progressData.plugin}-${progressData.target}`);
// Debug: list all existing progress item IDs
const allProgressItems = document.querySelectorAll('[id^="progress-"]');
console.log(`[FRONTEND] Existing progress item IDs:`, Array.from(allProgressItems).map(item => item.id));
const progressItem = document.getElementById(`progress-${progressData.plugin}-${progressData.target}`);
console.log(`[FRONTEND] Found progress item:`, progressItem);
if (progressItem) {
const statusElement = progressItem.querySelector('.progress-status');
const progressBar = progressItem.querySelector('.progress-fill');
const logsContainer = progressItem.querySelector('.progress-logs');
const terminalOutput = progressItem.querySelector('.terminal-output');
if (progressData.status) {
console.log(`[FRONTEND] Updating status to: ${progressData.status}`);
// Update progress bar and status based on status
let percentage = 0;
switch (progressData.status.toLowerCase()) {
case 'building':
percentage = 50;
statusElement.className = 'progress-status building';
statusElement.innerHTML = '<span class="spinner"></span> Building...';
progressItem.className = 'fill-progress-item building';
// Track this target as currently building for stderr routing
currentBuildingTarget = progressData.target;
console.log(`[FRONTEND] Now building target: ${currentBuildingTarget}`);
break;
case 'success':
percentage = 100;
statusElement.className = 'progress-status success';
statusElement.innerHTML = '✓ Built';
progressItem.className = 'fill-progress-item success';
if (logsContainer) logsContainer.style.display = 'block';
// Clear current building target when done
if (currentBuildingTarget === progressData.target) {
currentBuildingTarget = null;
console.log(`[FRONTEND] Cleared building target after success`);
}
break;
case 'failure':
case 'failed':
percentage = 100;
statusElement.className = 'progress-status failed';
statusElement.innerHTML = '✗ Failed';
progressItem.className = 'fill-progress-item failed';
if (logsContainer) logsContainer.style.display = 'block';
// Clear current building target when done
if (currentBuildingTarget === progressData.target) {
currentBuildingTarget = null;
console.log(`[FRONTEND] Cleared building target after failure`);
}
break;
}
if (progressBar) {
progressBar.style.width = `${percentage}%`;
}
}
// Add stderr output if available (for target-specific messages)
if (progressData.stderr && terminalOutput) {
const currentOutput = terminalOutput.textContent;
terminalOutput.textContent = currentOutput + progressData.stderr + '\n';
// Auto-scroll to bottom
terminalOutput.scrollTop = terminalOutput.scrollHeight;
}
}
}
}
// Initialize dependencies (called when module is loaded)
function initializeDependencies(deps) {
stateManager = deps.stateManager;
domManager = deps.domManager;
}
module.exports = {
initializeDependencies,
loadFillableTargets,
hideAllFillStates,
populateFillTargetsTable,
setupFillTargetEventListeners,
populateFillProgress,
startFillProcess,
updateFillProgress
};