all external data should now be handled through the resource manager. This will take care of location on disk as well as ownership
40 lines
1.1 KiB
Meson
40 lines
1.1 KiB
Meson
# Define the library
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resourceManager_sources = files(
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'private/resourceManager.cpp',
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'private/resourceManagerTypes.cpp'
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)
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resourceManager_headers = files(
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'public/resourceManager.h',
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'public/resourceManagerTypes.h'
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)
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dependencies = [
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yaml_cpp_dep,
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opatio_dep,
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eos_dep,
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quill_dep,
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config_dep,
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probe_dep,
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mfem_dep,
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macros_dep,
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meshio_dep
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]
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libResourceHeader_dep = declare_dependency(include_directories: include_directories('public'))
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# Define the libresourceManager library so it can be linked against by other parts of the build system
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libresourceManager = static_library('resourceManager',
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resourceManager_sources,
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include_directories: include_directories('public'),
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cpp_args: ['-fvisibility=default'],
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dependencies: dependencies,
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install : true)
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resourceManager_dep = declare_dependency(
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include_directories: include_directories('public'),
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link_with: libresourceManager,
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dependencies: dependencies
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)
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# Make headers accessible
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install_headers(resourceManager_headers, subdir : '4DSSE/resource') |