feat(probe): added getRadius and start of ray cast solution
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@@ -33,6 +33,12 @@ namespace Probe {
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*/
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void glVisView(mfem::GridFunction& u, mfem::Mesh& mesh,
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const std::string& windowTitle = "solution");
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double getMeshRadius(mfem::Mesh& mesh);
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std::vector<double> getRaySolution(mfem::GridFunction& u, mfem::Mesh& mesh,
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const std::vector<double>& rayDirection,
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int numSamples);
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/**
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* @brief Class to manage logging operations.
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