feat(meshIO): LinearRescale method added
Rescaling a mesh by a linear transformation is a useful option so that we can start with a single "base" mesh and then rescale it to the dimensions needed for our problem. This commit adds the LinearRescale option too meshIO so that a unit sphere can be turned into a sphere of arbitrary radius (as an example).
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@@ -2,11 +2,12 @@
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#include <string>
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#include <iostream>
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#include <fstream>
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#include <stdexcept>
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#include "meshIO.h"
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MeshIO::MeshIO(const std::string &mesh_file)
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MeshIO::MeshIO(const std::string &mesh_file, double scale_factor)
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{
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mesh_file_ = mesh_file;
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std::ifstream mesh_stream(mesh_file);
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@@ -19,6 +20,7 @@ MeshIO::MeshIO(const std::string &mesh_file)
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{
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mesh_ = mfem::Mesh(mesh_stream, 1, 10);
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loaded_ = true;
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if (scale_factor != 1.0) { LinearRescale(scale_factor); }
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}
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}
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@@ -26,6 +28,32 @@ MeshIO::~MeshIO()
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{
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}
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void MeshIO::LinearRescale(double scale_factor) {
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if (!loaded_) {
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throw std::runtime_error("Mesh not loaded before rescaling.");
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}
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if (scale_factor <= 0.0) {
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throw std::invalid_argument("Scale factor must be positive.");
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}
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// Ensure there are nodes even for linear order meshes
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mesh_.EnsureNodes();
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const mfem::GridFunction *nodes = mesh_.GetNodes();
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double *node_data = nodes->GetData(); // THIS IS KEY
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int data_size = nodes->Size();
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for (int i = 0; i < data_size; ++i) {
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node_data[i] *= scale_factor;
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}
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// nodes->Update(); /updates the fespace
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mesh_.NodesUpdated();
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}
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bool MeshIO::IsLoaded() const
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{
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return loaded_;
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