docs(docs): rebuilt docs

This commit is contained in:
2025-11-04 14:04:26 -05:00
parent e87206a4a3
commit 77e6a918a5
710 changed files with 14858 additions and 5874 deletions

View File

@@ -29,7 +29,7 @@
<tbody>
<tr id="projectrow">
<td id="projectalign">
<div id="projectname">GridFire<span id="projectnumber">&#160;0.6.0</span>
<div id="projectname">GridFire<span id="projectnumber">&#160;v0.7.0-alpha</span>
</div>
<div id="projectbrief">General Purpose Nuclear Network</div>
</td>
@@ -113,11 +113,13 @@ $(function(){initNavTree('classgridfire_1_1trigger_1_1_and_trigger.html',''); in
<tr class="odd"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#a43e6a9c01b163ab92a0b413bfba52ef5">m_hits</a></td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"><span class="mlabel">mutable</span><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#a1714656e907edfcba2d354ff5d7c9ceb">m_misses</a></td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"><span class="mlabel">mutable</span><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#ae3ff88ddb15d04e798fc03c6c941e312">m_resets</a></td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"><span class="mlabel">mutable</span><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#a7f88c1139e1b05baed44614104d601b4">m_updates</a></td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"><span class="mlabel">mutable</span><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#ab78539e5cd88194ab9e98434793eae3f">name</a>() const override</td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#addfd61f8cb234881f535fb8f4d618d74">numMisses</a>() const override</td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#afffb4281569963183d7db3ed1568eb3a">numTriggers</a>() const override</td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#a2436d8643911ade907e03fb29531ceaa">reset</a>() override</td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#afd8d79e83f83473f0df64e96b63aa1f1">m_steps</a></td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"><span class="mlabel">mutable</span><span class="mlabel">private</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#a7f88c1139e1b05baed44614104d601b4">m_updates</a></td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"><span class="mlabel">mutable</span><span class="mlabel">private</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#ab78539e5cd88194ab9e98434793eae3f">name</a>() const override</td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#addfd61f8cb234881f535fb8f4d618d74">numMisses</a>() const override</td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#afffb4281569963183d7db3ed1568eb3a">numTriggers</a>() const override</td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#a2436d8643911ade907e03fb29531ceaa">reset</a>() override</td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#a8e743e8ebe71f9ded835177db6fad908">step</a>(const TriggerContextStruct &amp;ctx) override</td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#a62f7dbbcf0554caa68e3d778580b3c1d">update</a>(const TriggerContextStruct &amp;ctx) override</td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#a01033721e8f5d90483d65c904399cf96">why</a>(const TriggerContextStruct &amp;ctx) const override</td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html#a2ee18348ca65cc1aa56eb41292a39bc5">~AndTrigger</a>() override=default</td><td class="entry"><a class="el" href="classgridfire_1_1trigger_1_1_and_trigger.html">gridfire::trigger::AndTrigger&lt; TriggerContextStruct &gt;</a></td><td class="entry"></td></tr>