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@@ -110,20 +110,18 @@ $(function(){initNavTree('engine__abstract_8h.html',''); initResizable(true); })
<p>Abstract interfaces for reaction network engines in GridFire.
<a href="#details">More...</a></p>
<div class="textblock"><code>#include &quot;<a class="el" href="reaction_8h_source.html">gridfire/reaction/reaction.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="network_8h_source.html">gridfire/network.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="screening__abstract_8h_source.html">gridfire/screening/screening_abstract.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="screening__types_8h_source.html">gridfire/screening/screening_types.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="reporting_8h_source.html">gridfire/engine/types/reporting.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="building_8h_source.html">gridfire/engine/types/building.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="expected__engine_8h_source.html">gridfire/expectations/expected_engine.h</a>&quot;</code><br />
<div class="textblock"><code>#include &quot;<a class="el" href="reaction_8h.html">gridfire/reaction/reaction.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="network_8h.html">gridfire/network.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="screening__abstract_8h.html">gridfire/screening/screening_abstract.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="screening__types_8h.html">gridfire/screening/screening_types.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="reporting_8h.html">gridfire/engine/types/reporting.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="building_8h.html">gridfire/engine/types/building.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="expected__engine_8h.html">gridfire/expectations/expected_engine.h</a>&quot;</code><br />
<code>#include &lt;vector&gt;</code><br />
<code>#include &lt;unordered_map&gt;</code><br />
<code>#include &lt;utility&gt;</code><br />
<code>#include &lt;expected&gt;</code><br />
</div>
<p><a href="engine__abstract_8h_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a>
Classes</h2></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structgridfire_1_1_step_derivatives.html">gridfire::StepDerivatives&lt; T &gt;</a></td></tr>
@@ -156,8 +154,6 @@ Typedefs</h2></td></tr>
<div class="textblock"><p>Abstract interfaces for reaction network engines in GridFire. </p>
<p>This header defines the abstract base classes and concepts for implementing reaction network solvers in the GridFire framework. It provides the contract for calculating right-hand sides, energy generation, Jacobians, stoichiometry, and other core operations required for time integration of nuclear reaction networks.</p>
<dl class="section author"><dt>Author</dt><dd>Emily M. Boudreaux </dd></dl>
<p class="definition">Definition in file <a class="el" href="engine__abstract_8h_source.html">engine_abstract.h</a>.</p>
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