perf(GraphEngine): using caching clawed back ~10% performance
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@@ -809,6 +809,8 @@ namespace gridfire::reaction {
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std::vector<RateCoefficientSet> m_rates; ///< List of rate coefficient sets from each source.
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bool m_weak = false;
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mutable std::unordered_map<double, double> m_cached_rates;
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private:
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/**
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* @brief Template implementation for calculating the total reaction rate.
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