feat(SpectralSolver): Spectral Solver now works in a limited fashion
Major work on spectral solver, can now evolve up to about a year. At that point we likely need to impliment repartitioning logic to stabalize the network or some other scheme based on the jacobian structure
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@@ -60,7 +60,6 @@ std::vector<gridfire::NetIn> init(const double tMin, const double tMax, const do
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netIn.tMax = evolveTime;
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netIn.dt0 = 1e-12;
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netIns.push_back(netIn);
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}
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@@ -80,11 +79,11 @@ int main(int argc, char** argv) {
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CLI::App app{"GridFire Sandbox Application."};
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double tMin = 1.0e7;
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double tMax = 2.5e7;
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double rhoMin = 1.0e2;
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double rhoMax = 1.0e4;
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double nShells = 5;
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double tMin = 1.5e7;
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double tMax = 1.7e7;
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double rhoMin = 1.5e2;
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double rhoMax = 1.5e2;
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double nShells = 15;
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double evolveTime = 3.1536e+16;
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app.add_option("--tMin", tMin, "Minimum time in seconds");
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@@ -100,10 +99,10 @@ int main(int argc, char** argv) {
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policy::MainSequencePolicy stellarPolicy(netIns[0].composition);
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stellarPolicy.construct();
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engine::DynamicEngine& engine = stellarPolicy.construct();
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policy::ConstructionResults construct = stellarPolicy.construct();
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solver::SpectralSolverStrategy solver(engine);
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solver::SpectralSolverStrategy solver(construct.engine);
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std::vector<double> mass_coords = linspace(1e-5, 1.0, nShells);
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std::vector<NetOut> results = solver.evaluate(netIns, mass_coords);
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std::vector<NetOut> results = solver.evaluate(netIns, mass_coords, *construct.scratch_blob);
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}
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