feat(SpectralSolver): Spectral Solver now works in a limited fashion
Major work on spectral solver, can now evolve up to about a year. At that point we likely need to impliment repartitioning logic to stabalize the network or some other scheme based on the jacobian structure
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@@ -105,23 +105,20 @@ namespace gridfire::solver {
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class MultiZoneNetworkSolver {
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public:
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explicit MultiZoneNetworkSolver(
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const EngineT& engine,
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const engine::scratch::StateBlob& ctx
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const EngineT& engine
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) :
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m_engine(engine),
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m_scratch_blob_structure(ctx.clone_structure()){};
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m_engine(engine) {};
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virtual ~MultiZoneNetworkSolver() = default;
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virtual std::vector<NetOut> evaluate(
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const std::vector<NetIn>& netIns,
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const std::vector<double>& mass_coords
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const std::vector<double>& mass_coords, const engine::scratch::StateBlob &ctx_template
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) = 0;
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virtual void set_callback(const std::any& callback) = 0;
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[[nodiscard]] virtual std::vector<std::tuple<std::string, std::string>> describe_callback_context() const = 0;
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protected:
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const EngineT& m_engine; ///< The engine used by this solver strategy.
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std::unique_ptr<engine::scratch::StateBlob> m_scratch_blob_structure;
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};
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/**
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